![]() ![]() This one’s a buy for any deck-building fans, though I don’t know how replayable it will be when you finish all the epilogue challenges. I’m pretty sure they’ll be patched out pretty quick, though. Outside of these, there were no major issues. I did suffer from a few minor crashes, mostly when starting a new run and trying to click around on the map. It has everything you need, though, as this title can run on almost any modern pc. The graphics are where the menu is light. Audio is fully separated into many sliders for each audio element which is nice. There are fully rebindable keyboard shortcuts and the game recently added controller support, which can also be rebound. The modifiers can do everything from making elite fights mandatory to swapping how you earn inks and brushes. Epilogues are tiered challenge levels where you combine up to three modifiers to create a more difficult run. You’ll definitely be needing these upgrades after your first successful run when you start getting into the epilogue system. These buffs do everything from revealing extra treasures on the map to giving your heroes extra starting HP. Outside of the runs themselves, a progression system allows you to trade pages for permanent buffs to make future runs easier. He is also the character who has the easiest access to self-healing, but he cannot heal his partner. His cards all have two forms to take advantage of his unique rage mechanic, which works through taking damage. Seifer is the risk versus reward character. High-cost cards are his specialty, but they both hit hard and create many blocks. Shara is the aggressive type, her cards are often low cost, and she has access to bleed and courage as her unique mechanics. I won’t reveal much about the fourth character here to preserve a bit of mystery here. There are three characters to choose from at the start, with the fourth being hidden behind an event in the third act. Every choice matters, and making the wrong one could lead to you missing out on a good treasure that might be the thing that kicks your deck into overdrive. You’ll need to plan your path carefully to make sure you get the most out of each map before the boss. Either way, you have limited options for uncovering your surroundings. Normal fights reward you with either inks or unique pigments that modify your brush’s work, while elite encounters provide more brushes. To find more cards, relics, and other things you’ll need to succeed in your journey, you must use different inks and brushes to paint the path to your goals. ![]() This boss path contains an elite, a normal fight, and a few other bonuses. Instead of having a preset path of choices to be made, you are presented with a foggy map with only a single path to the boss clear. Mentioning the draft above brings us to our next major difference. These perks can be game-changing and even deck-defining. There is not a lot of card removal here instead, you’re rewarded with powerful perks for having a large deck size. Outside of the way you obtain your drafts, they work the same as most similar titles. On top of this, you do not get free cards at the end of every fight instead, you must uncover vaults of wisdom on the map and pay a small fee to draft your chosen card. ![]() These card pools and decks are then combined for your run based on the two characters you chose. Each character has a pool of cards to pick from and unique starting decks. At the start of each run, you pick two of four possible characters to adventure with. The first and most noticeable one is how you construct your deck. Roguebook doesn’t stray far from the other deck-builders in terms of mechanics overall, but it does have its unique twists to spice up the formula. Let’s dive in and find out where this book leads us. I’ve recently put in a lot of time with the game and can now guarantee you the game is well worth checking out. The stylized art hooked me, but I was unsure if the mechanics would hold up. When I first saw Rogue’s book, I was intrigued. It’s no secret that I’m hopelessly addicted to roguelike deck-building games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |